Coin Collector

In this type of game, the world consists in a chain of quest_length rooms with potentially distractors rooms (i.e. leading to a dead end). The agent stats on one end and has to collect a “coin” object which is placed at the other end. There is no other objects present in the world other than the coin to collect.

Usage

usage: tw-make tw-coin_collector [-h] --level LEVEL

Coin Collector game settings

--level

The difficulty level. Must be between 1 and 300 (included).